package BasicEntity
{
	public class BaseGameEntity
	{
		public var ID:int;
		public var Type:String;
		public var Pos:Vector2D;	
		
		public function BaseGameEntity()
		{
			GameWorld.NextID++;
			ID = GameWorld.NextID;
			Pos = new Vector2D();			
		}
		
		public function Update(_elapsed:Number):void
		{
			
		}
		
		public function HandleMessage(_msg:Object):void
		{
			
		}
	}
}